AAPL $343.99 +1.77% ▲ ACN $240.26 +0.95% ▲ ADBE $255.06 +0.30% ▲ ADEA $22.56 +5.92% ▲ ADIG $16.55 +3.63% ▲ ADP $294.50 +0.60% ▲ ADSK $244.84 -0.30% ▼ AEHR $63.88 -2.92% ▼ AEVA $10.60 +1.34% ▲ AGYS $116.02 -0.33% ▼ AI $11.79 +0.76% ▲ AIP $20.93 -2.24% ▼ ALAB $290.06 -2.18% ▼ ALKT $15.10 +3.42% ▲ ALNT $97.46 +4.85% ▲ AMBA $66.00 +2.34% ▲ AMBQ $52.24 +0.50% ▲ AMD $552.72 +0.31% ▲ AMPL $16.52 +5.22% ▲ AMZN $262.37 -0.41% ▼ ANET $184.33 -0.86% ▼ AOSL $23.83 +1.19% ▲ APLD $20.98 +4.64% ▲ APP $267.90 -2.15% ▼ APPN $48.73 +5.93% ▲ APPS $10.41 +4.30% ▲ ARM $226.59 -0.62% ▼ ARRY $3.41 +1.49% ▲ ARW $219.12 +1.93% ▲ ASML $1,676.69 +0.44% ▲ AAPL $343.99 +1.77% ▲ ACN $240.26 +0.95% ▲ ADBE $255.06 +0.30% ▲ ADEA $22.56 +5.92% ▲ ADIG $16.55 +3.63% ▲ ADP $294.50 +0.60% ▲ ADSK $244.84 -0.30% ▼ AEHR $63.88 -2.92% ▼ AEVA $10.60 +1.34% ▲ AGYS $116.02 -0.33% ▼ AI $11.79 +0.76% ▲ AIP $20.93 -2.24% ▼ ALAB $290.06 -2.18% ▼ ALKT $15.10 +3.42% ▲ ALNT $97.46 +4.85% ▲ AMBA $66.00 +2.34% ▲ AMBQ $52.24 +0.50% ▲ AMD $552.72 +0.31% ▲ AMPL $16.52 +5.22% ▲ AMZN $262.37 -0.41% ▼ ANET $184.33 -0.86% ▼ AOSL $23.83 +1.19% ▲ APLD $20.98 +4.64% ▲ APP $267.90 -2.15% ▼ APPN $48.73 +5.93% ▲ APPS $10.41 +4.30% ▲ ARM $226.59 -0.62% ▼ ARRY $3.41 +1.49% ▲ ARW $219.12 +1.93% ▲ ASML $1,676.69 +0.44% ▲

Xbox wants you to pay 24 to 40 cents per hour to stream games you already bought

October 21, 2026 · by TPW Pipeline

In September, when Microsoft severely limited the game-streaming buffet available to Game Pass subscribers, the company said non-subscribers would soon be able to “purchase cloud playtime hours through the Xbox Store and stream eligible games they own on supported devices.” Today, Microsoft rolled out those a la carte Cloud Playtime purchases to Xbox Insiders, with prices that might be a bit galling for players who have already purchased these streamable games.

The “introductory launch pricing” for Xbox’s Cloud Playtime purchases is as follows:

  • 10 hours for $4 (~$0.40/hour)
  • 25 hours for $8 (~$0.32/hour)
  • 50 hours for $12 (~$0.24/hour)

Purchased playtime “remains available until it’s used,” Microsoft writes, so you don’t have to worry about your 50-hour purchase expiring before you can use it fully.

Read full article

Comments

Source: arstechnica.com — article syndicated from the publisher’s feed; all rights remain with the original publisher.